Barrage
Fire a series of explosive projectiles that grant damage bonuses when they hit heroes.
DeadlockHeroesChoosing Pocket in Deadlock? Start with Barrage, Affliction and the decisions between them. Send your cloak toward an exit before entering. Affliction wears enemies down but cannot finish them.
Fire a series of explosive projectiles that grant damage bonuses when they hit heroes.
Send a damaging cloak forward and optionally teleport to it.
Hide briefly in a suitcase before bursting out with nearby damage.
Apply a persistent affliction to nearby enemies that cannot deliver the final killing damage.
Saved sources checked Oct 8, 2026: Barrage, Flying Cloak, Enchanter's Satchel, Affliction. Independent summaries; source and editing method.
Oct 1 – 8, 2026 UTC · normal · ranked + unranked · all ranks, including unknown.
Historical community observations, not personal win predictions. Full statistics and tier method.
Same-match associations, not lane counters; ≥500 samples per pair.
Matchup references suspended: this snapshot is over seven days old.
Cards show historical win percentages; full samples are in each guide.
Our learning estimate is high. Start by practicing Barrage, then work on the timing of Affliction. You must keep track of your escape tools; your damage-over-time ultimate cannot finish a target alone.