Kinetic Pulse
Send an energy pulse across the ground to damage and lift enemies.
DeadlockHeroesChoosing Dynamo in Deadlock? Start with Kinetic Pulse, Singularity and the decisions between them. Heal nearby teammates and hold enemies in place with Singularity.
Send an energy pulse across the ground to damage and lift enemies.
Blink briefly out of reach and optionally take nearby allies along.
Channel healing for yourself and nearby allies.
Pull nearby enemies into a damaging singularity that holds them in place.
Saved sources checked Oct 8, 2026: Kinetic Pulse, Quantum Entanglement, Rejuvenating Aurora, Singularity. Independent summaries; source and editing method.
These sequences are editorial practice suggestions, not a fixed skill-up or item build.
Quantum Entanglement briefly makes Dynamo untargetable during a teleport, restores stamina and can bring nearby allies. Practice choosing a safe destination before pressing it. In lane, moving away from immediate pressure can be more useful than moving closer for damage. For a rescue, check which ally is actually nearby; do not assume a distant teammate will travel with you. Keep that defensive option in mind before stepping into close range for Singularity.
Kinetic Pulse travels along the ground and knocks enemies up; Singularity pulls and stuns nearby opponents while dealing damage over time. An editorial practice sequence is to use the pulse to disrupt an approach, then attempt Singularity when allies can attack the caught targets. The pulse is not a promise that the next cast will connect. If your team is still arriving, holding the ultimate may be better than catching someone beyond their reach.
Rejuvenating Aurora restores health over time to Dynamo and nearby allies. The saved description explicitly permits dashing and melee without breaking its channel. Practice moving with an injured teammate rather than healing alone after separating. A common mistake is treating every channel as a command to stand still: Aurora has these movement allowances, while Singularity has a different job. Do not assume every action preserves either channel; the snapshot does not list every cancellation rule.
Oct 1 – 8, 2026 UTC · normal · ranked + unranked · all ranks, including unknown.
Historical community observations, not personal win predictions. Full statistics and tier method.
Same-match associations, not lane counters; ≥500 samples per pair.
Matchup references suspended: this snapshot is over seven days old.
Cards show historical win percentages; full samples are in each guide.
Our learning estimate is medium. Start by practicing Kinetic Pulse, then work on the timing of Singularity. Your strongest control is a close-range channel that needs your allies to follow up.